Top Rust ServersObservatory · live
Live Servers11,699 Players71,686 Populated3,944 Fresh wipes · 3h172 Scanevery 5 min

RS-15901Modded server

RustATC

Online 147.93.162.142:28315 checked 12m ago

moddedoxidepremium
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,901
top 72%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:11 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is RustATC?

RustATC is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.

How is RustATC ranked?

The last seven days of player hours place RustATC at #15,901, in the top 72% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry RustATC?

These Top Rust Servers lists count RustATC among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustATC?

The game's server browser reads the tags that RustATC publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on RustATC?

A procedural map of size 3,500 with seed 425200, created by the game, is in use on RustATC. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does RustATC use?

No gather rate is given in the name RustATC. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is disabled.

Server info

What version is RustATC running?

On Windows, RustATC operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

Is RustATC lag-free?

Its average server fps over the last 48 hours was 58, with a low of 46. At its peak, it held 69,716 entities: everything from buildings to deployables and more. Memory usage peaked at 2,221 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for RustATC?

A region is not published by RustATC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 147.93.162.142:28315 is its address.

How reliable is RustATC?

The server RustATC is currently online. Based on the uptime it reports, the last restart was roughly 33 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on RustATC?

Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.

When does RustATC wipe?

Too few wipes are recorded for RustATC to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 13 hours ago.

How to join

What are the steps to join RustATC?

To connect manually, open the console with F1 and type client.connect 147.93.162.142:28315. Or click Launch Rust on this page to open Rust through Steam and connect directly. Joining requires Rust's premium status.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.