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Live Servers11,611 Players71,012 Populated3,850 Fresh wipes · 3h142 Scanevery 5 min

RS-13590Modded server

RustDroid TESTSERVER - DO NOT JOIN

Offline EU 148.251.187.34:28100 checked 12h ago

monthly wipes moddedoxide
Connect
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#13,590
top 61% · #2361 in EU
Last wipe
1d ago
monthly schedule
Next wipe
T− 22d 5h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeakWipe
0123420:0012:0015:0018:0021:0000:00Wiped Mon 12 Oct, 20:00 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020020:0012:0015:0018:0021:0000:00Wiped Mon 12 Oct, 20:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep11 Oct14 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. T− 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:00 UTC1d ago – – running 1
Fri 9 Oct, 22:07 UTC4d ago 1 – 2.9 days 0
Tue 15 Sep, 13:32 UTC29d ago 1 halved by day 1 24.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on RustDroid TESTSERVER - DO NOT JOIN?

Currently, RustDroid TESTSERVER - DO NOT JOIN is offline; the last sighting was 12 hours ago. A seven-day average of 0 players was reached, peaking at 1.

Where does RustDroid TESTSERVER - DO NOT JOIN sit in the rankings?

On seven-day player hours, RustDroid TESTSERVER - DO NOT JOIN ranks #13,590 overall, in the top 61% of ranked servers and #2,361 across Europe.

Tags and filters

Where does RustDroid TESTSERVER - DO NOT JOIN appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include RustDroid TESTSERVER - DO NOT JOIN: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is the meaning of the tags on RustDroid TESTSERVER - DO NOT JOIN?

Published by RustDroid TESTSERVER - DO NOT JOIN for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): In the server browser, this appears under Europe; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on RustDroid TESTSERVER - DO NOT JOIN?

The map on RustDroid TESTSERVER - DO NOT JOIN is custom, size 4,500, and its file is available to download from this page.

What does RustDroid TESTSERVER - DO NOT JOIN run for rules and settings?

You will not find a gather rate in the name RustDroid TESTSERVER - DO NOT JOIN. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on RustDroid TESTSERVER - DO NOT JOIN?

RustDroid TESTSERVER - DO NOT JOIN uses Rust network protocol 2634 and build 167584 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is RustDroid TESTSERVER - DO NOT JOIN lag-free?

Its average server fps over the last 48 hours was 95, with a low of 75. At its peak, it held 119,892 entities: everything from buildings to deployables and more. At its highest, it consumed 4,496 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can RustDroid TESTSERVER - DO NOT JOIN be found?

Its EU tag is how RustDroid TESTSERVER - DO NOT JOIN lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 148.251.187.34:28100 is its address.

Is RustDroid TESTSERVER - DO NOT JOIN currently online?

The server RustDroid TESTSERVER - DO NOT JOIN is down at the moment, with its last appearance 12 hours ago. Going by its reported uptime, it restarted about 2 hours ago. It spent 17 of the last 168 hours online across 7 days, giving 10% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on RustDroid TESTSERVER - DO NOT JOIN?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

On what schedule does RustDroid TESTSERVER - DO NOT JOIN wipe?

The only wipe RustDroid TESTSERVER - DO NOT JOIN sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 41 hours ago. Monthly wipes are declared in its tags.

Connection

How can I connect to RustDroid TESTSERVER - DO NOT JOIN?

Use the console: open Rust, press F1, and type client.connect 148.251.187.34:28100. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://rasthaus.iogames.de/.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^m,EU,gmvanilla,cs167584,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

EU
Europe In the server browser, this appears under Europe.

Other

rustmaps
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.