RS-16897Modded server
LOCAL EXPANSION TEST
Offline 149.154.11.115:28115 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on LOCAL EXPANSION TEST?
LOCAL EXPANSION TEST is offline at this moment; the last signal was 17 days 6 hours ago.
Where does LOCAL EXPANSION TEST sit in the rankings?
Ranked #16,897 on seven-day player hours, LOCAL EXPANSION TEST is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does LOCAL EXPANSION TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include LOCAL EXPANSION TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on LOCAL EXPANSION TEST?
The game's server browser reads the tags that LOCAL EXPANSION TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): Player slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on LOCAL EXPANSION TEST?
LOCAL EXPANSION TEST uses a procedural map, which the game generates.
Which settings and rules apply on LOCAL EXPANSION TEST?
No gather rate is given in the name LOCAL EXPANSION TEST. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.
Server details
What Rust version is LOCAL EXPANSION TEST on?
LOCAL EXPANSION TEST uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of LOCAL EXPANSION TEST?
There is no region published by LOCAL EXPANSION TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 149.154.11.115:28115.
Is LOCAL EXPANSION TEST currently online?
The server LOCAL EXPANSION TEST is down at the moment, with its last appearance 17 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 26 September 2026.
Wipe details
How often does LOCAL EXPANSION TEST wipe?
Too few wipes are recorded for LOCAL EXPANSION TEST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 4 hours ago.
Joining the server
What are the steps to join LOCAL EXPANSION TEST?
Use the console: open Rust, press F1, and type client.connect 149.154.11.115:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.