RS-···Modded server
Mat993hew Public Server
Offline 149.19.16.83:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Mat993hew Public Server?
Mat993hew Public Server is offline at this moment; the last signal was 30 days 16 hours ago.
Tags, lists, and filters
Where does Mat993hew Public Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Mat993hew Public Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Mat993hew Public Server?
The game's server browser reads the tags that Mat993hew Public Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Mat993hew Public Server?
A procedural map, created by the game, is in use on Mat993hew Public Server.
Which settings and rules apply on Mat993hew Public Server?
No gather rate is given in the name Mat993hew Public Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is Mat993hew Public Server on?
On Windows, Mat993hew Public Server operates Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
What is the location of Mat993hew Public Server?
No region is published by Mat993hew Public Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 149.19.16.83:28015.
Is Mat993hew Public Server currently online?
The server Mat993hew Public Server is down at the moment, with its last appearance 30 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does Mat993hew Public Server wipe?
Too few wipes are recorded for Mat993hew Public Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 19 hours ago.
How to join
How can I connect to Mat993hew Public Server?
To connect, start Rust, hit F1, and enter client.connect 149.19.16.83:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.