RS-16949Modded server
Reid REC
Offline 149.19.21.17:28025 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Reid REC?
Reid REC is offline at this moment; the last signal was 17 days ago.
How is Reid REC ranked?
On player hours across seven days, Reid REC is #16,949, inside the top 72% of all ranked servers.
Tags, lists, and filters
Where does Reid REC show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Reid REC: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Reid REC?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins are the tags Reid REC publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Reid REC?
Reid REC uses a procedural map, which the game generates.
Which settings and rules apply on Reid REC?
The name Reid REC does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Reid REC?
On Windows, Reid REC operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can Reid REC be found?
A region is not published by Reid REC. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 149.19.21.17:28025 is its address.
What is the uptime of Reid REC?
Currently offline is Reid REC, last seen 17 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 27 September 2026.
Wipe schedule
On what schedule does Reid REC wipe?
Not enough wipe data exists yet to identify the rhythm of Reid REC. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 3 hours ago.
Joining the server
What are the steps to join Reid REC?
To connect, start Rust, hit F1, and enter client.connect 149.19.21.17:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.