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Live Servers11,450 Players36,021 Populated3,100 Fresh wipes · 3h71 Scanevery 5 min

RS-15391Modded server

Local Test Server

Offline 149.50.208.134:28015 checked 25d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,391
no region published
Last wipe
238d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Local Test Server?

Local Test Server is offline at this moment; the last signal was 25 days 15 hours ago.

How is Local Test Server ranked?

On player hours across seven days, Local Test Server is #15,391, inside the top – of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Local Test Server?

These Top Rust Servers lists count Local Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Test Server?

The game's server browser reads the tags that Local Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2621 (Protocol): Protocol 2621 is required to join; your game must be on the same version; cs143390 (Build): Running game build 143390; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rfra (Region code): Set to region fra; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Local Test Server?

A procedural map, created by the game, is in use on Local Test Server.

What settings and rules does Local Test Server use?

The name Local Test Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC off.

About the server

What version is Local Test Server running?

Local Test Server uses Rust network protocol 2621 and build 143390 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the location of Local Test Server?

There is no region published by Local Test Server, though its region code is fra. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 149.50.208.134:28015.

Is Local Test Server currently online?

Local Test Server is offline now; the last time it was seen was 25 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 18 September 2026.

Wipe schedule

When does Local Test Server wipe?

Too few wipes are recorded for Local Test Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 238 days 15 hours ago.

How to join

What is the process to join Local Test Server?

To connect, start Rust, hit F1, and enter client.connect 149.50.208.134:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2621
Protocol Protocol 2621 is required to join; your game must be on the same version.
cs143390
Build Running game build 143390.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$rfra
Region code Set to region fra.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.