RS-16330Modded server
Event Test Server
Offline 149.50.40.198:28035 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:26 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Event Test Server?
Currently, Event Test Server is offline; the last sighting was 12 days 10 hours ago.
How is Event Test Server ranked?
On player hours across seven days, Event Test Server is #16,330, inside the top 69% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Event Test Server?
These Top Rust Servers lists count Event Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Event Test Server?
The game's server browser reads the tags that Event Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): It has 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Event Test Server?
A procedural map, created by the game, is in use on Event Test Server.
What settings and rules does Event Test Server use?
No gather rate is given in the name Event Test Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.
About the server
What version is Event Test Server running?
Event Test Server uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Event Test Server be found?
There is no region published by Event Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 149.50.40.198:28035.
What is the uptime of Event Test Server?
The server Event Test Server is down at the moment, with its last appearance 12 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.
Wipe cycle
What can you expect on wipe day on Event Test Server?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.
On what schedule does Event Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Event Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 11 hours ago.
How to join
What are the steps to join Event Test Server?
To connect, start Rust, hit F1, and enter client.connect 149.50.40.198:28035. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.