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Live Servers11,529 Players40,075 Populated3,056 Fresh wipes · 3h98 Scanevery 5 min

RS-16330Modded server

Event Test Server

Offline 149.50.40.198:28035 checked 12d ago

moddedcarbon
Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#16,330
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:26 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Event Test Server?

Currently, Event Test Server is offline; the last sighting was 12 days 10 hours ago.

How is Event Test Server ranked?

On player hours across seven days, Event Test Server is #16,330, inside the top 69% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Event Test Server?

These Top Rust Servers lists count Event Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Event Test Server?

The game's server browser reads the tags that Event Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): It has 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on Event Test Server?

A procedural map, created by the game, is in use on Event Test Server.

What settings and rules does Event Test Server use?

No gather rate is given in the name Event Test Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.

About the server

What version is Event Test Server running?

Event Test Server uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.

Where can Event Test Server be found?

There is no region published by Event Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 149.50.40.198:28035.

What is the uptime of Event Test Server?

The server Event Test Server is down at the moment, with its last appearance 12 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.

Wipe cycle

What can you expect on wipe day on Event Test Server?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does Event Test Server wipe?

Not enough wipe data exists yet to identify the rhythm of Event Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 11 hours ago.

How to join

What are the steps to join Event Test Server?

To connect, start Rust, hit F1, and enter client.connect 149.50.40.198:28035. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp20
Max players It has 20 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Running game build 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.