RS-15477Modded server
PaintWorld
Offline 15.204.11.127:28016 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on PaintWorld?
Currently, PaintWorld is offline; the last sighting was 23 days 22 hours ago.
How is PaintWorld ranked?
Ranked #15,477 on seven-day player hours, PaintWorld is in the top 68% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry PaintWorld?
These Top Rust Servers lists include PaintWorld: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on PaintWorld?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags PaintWorld publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on PaintWorld?
PaintWorld uses a procedural map, which the game generates.
What does PaintWorld run for rules and settings?
No gather rate is given in the name PaintWorld. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC anti-cheat is inactive.
Server details
What version is PaintWorld running?
Rust network protocol 2632 and build 162434 is what PaintWorld runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the location of PaintWorld?
No region is published by PaintWorld. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 15.204.11.127:28016.
What is the uptime of PaintWorld?
PaintWorld is offline now; the last time it was seen was 23 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does PaintWorld wipe?
The record holds too few wipes to determine PaintWorld's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 22 hours ago.
How to join
How can I connect to PaintWorld?
To connect manually, open the console with F1 and type client.connect 15.204.11.127:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly.