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Live Servers11,609 Players63,332 Populated3,722 Fresh wipes · 3h196 Scanevery 5 min

RS-15874Modded server

A Shockbyte Rust Server

Offline 15.204.13.28:24931 checked 12h ago

moddedoxide
Connect
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,874
top 72%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123413:0020:0003:0010:0017:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040013:0020:0003:0010:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 24 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:06 UTC21d ago 3 – running 0
Tue 22 Sep, 00:38 UTC23d ago 5 held half 2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 12 hours ago. The average over the last seven days comes to 0 players.

How is A Shockbyte Rust Server ranked?

On player hours across seven days, A Shockbyte Rust Server is #15,874, inside the top 72% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp8 (Max players): Player slots: 8; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,000, seed 50000, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is A Shockbyte Rust Server running?

Rust network protocol 2633 and build 165217 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on A Shockbyte Rust Server?

Its average server fps over the last 48 hours was 239, with a low of 233. At its peak, it held 17,579 entities: everything from buildings to deployables and more. At its highest, it consumed 3,889 MB of memory. Players feel lag when fps drops and entities increase.

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 15.204.13.28:24931 is its address.

How reliable is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is down at the moment, with its last appearance 12 hours ago. Going by its reported uptime, it restarted about 15 days 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 22 September 2026.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 4 players. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does A Shockbyte Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 12 hours ago.

Connection

What are the steps to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 15.204.13.28:24931. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp8
Max players Player slots: 8.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.