RS-15900Modded server
A Shockbyte Rust Server
Online 15.204.152.11:23282 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of A Shockbyte Rust Server?
Ranked #15,900 on seven-day player hours, A Shockbyte Rust Server is in the top 72% of all ranked servers.
Server tags and lists
Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does A Shockbyte Rust Server use?
The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on A Shockbyte Rust Server?
The last 48 hours saw it average 238 server fps, never going under 224. At its peak, it held 8,238 entities: everything from buildings to deployables and more. At its highest, it consumed 3,643 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 15.204.152.11:23282.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. Going by its reported uptime, it restarted about 16 days 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 20 September 2026.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 1 hours ago.
Connection
How can I connect to A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 15.204.152.11:23282. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.