RS-8876Modded server
A Shockbyte Rust Server
Online 15.204.152.22:20314 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
On 1 slots, A Shockbyte Rust Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 02:00 UTC, when it averaged 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #8,876 on seven-day player hours, A Shockbyte Rust Server is in the top 40% of all ranked servers.
Server tags and lists
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does A Shockbyte Rust Server run for rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What version is A Shockbyte Rust Server running?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.
How well does A Shockbyte Rust Server perform?
Over the last two days, it ran at an average of 250 server fps, minimum 232. The maximum entities it carried was 8,146, covering buildings, deployables and the rest. At its highest, it consumed 2,334 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 15.204.152.22:20314 is its address.
What is the uptime of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. Going by its reported uptime, it restarted about 4 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe details
How often does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 hours ago.
How to join
What is the process to join A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 15.204.152.22:20314. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.