Top Rust ServersObservatory · live
Live Servers11,471 Players40,613 Populated3,093 Fresh wipes · 3h88 Scanevery 5 min

RS-7276Modded server

A Shockbyte Rust Server

Online 15.204.152.26:23412 checked 6m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#7,276
top 33%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:28 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte Rust Server?

On 40 slots, A Shockbyte Rust Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 03:00 UTC, with an average of 1 players.

What is the ranking of A Shockbyte Rust Server?

Ranked #7,276 on seven-day player hours, A Shockbyte Rust Server is in the top 33% of all ranked servers.

Tags and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 8675309, created by the game, is in use on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server info

What version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on A Shockbyte Rust Server?

The last 48 hours saw it average 224 server fps, never going under 65. At its peak, it held 47,436 entities: everything from buildings to deployables and more. Its memory use reached 3,108 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 15.204.152.26:23412 is its address.

Is A Shockbyte Rust Server currently online?

A Shockbyte Rust Server is online at the moment. The uptime it gives suggests a restart around 21 hours ago. It spent 48 of the last 48 hours online across 2 days, giving 100% uptime. It was first observed by Top Rust Servers on 12 October 2026.

Wipe schedule

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few wipes to determine A Shockbyte Rust Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 2 hours ago.

Joining the server

What is the process to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 15.204.152.26:23412. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.