RS-10072Modded server
A Shockbyte Rust Server
Online 15.204.152.30:24163 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:58 UTC4d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 40 slots right now. Its seven-day average is 0 players, with a peak of 2.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #10,072, in the top 45% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is A Shockbyte Rust Server lag-free?
Its average server fps over the last 48 hours was 235, with a low of 219. Its entity count reached 8,416, including buildings, deployables and all other objects. Its memory use reached 2,934 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 15.204.152.30:24163 is its address.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 4 days 21 hours ago. Across the last 4 full days, it was online for 96 of 96 hours, or 100%. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe details
What can you expect on wipe day on A Shockbyte Rust Server?
The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe, the crowd hit its peak.
On what schedule does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 22 hours ago.
Connection
What is the process to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 15.204.152.30:24163. Or click Launch Rust on this page to open Rust through Steam and connect directly.