RS-15912Modded server
deto's server
Offline 15.204.68.209:23362 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:38 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on deto's server?
deto's server is offline at this moment; the last signal was 26 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of deto's server?
The last seven days of player hours place deto's server at #15,912, in the top 72% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry deto's server?
These Top Rust Servers lists include deto's server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on deto's server?
The game's server browser reads the tags that deto's server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp12 (Max players): There are 12 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on deto's server?
A procedural map of size 3,000 with seed 50000, created by the game, is in use on deto's server. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on deto's server?
The name deto's server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC off.
Server info
What version is deto's server running?
deto's server uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does deto's server perform?
The last 48 hours saw it average 239 server fps, never going under 235. The maximum entities it carried was 48,515, covering buildings, deployables and the rest. At its highest, it consumed 2,617 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for deto's server?
A region is not published by deto's server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 15.204.68.209:23362 is its address.
How reliable is deto's server?
The server deto's server is down at the moment, with its last appearance 26 hours ago. Based on the uptime it reports, the last restart was roughly 5 hours ago. It spent 10 of the last 168 hours online across 7 days, giving 6% uptime. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe cycle
When does deto's server wipe?
Not enough wipe data exists yet to identify the rhythm of deto's server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 35 hours ago.
Joining the server
What is the process to join deto's server?
Use the console: open Rust, press F1, and type client.connect 15.204.68.209:23362. Or simply click Launch Rust here; it opens the game through Steam and connects you.