RS-5551Modded server
A Shockbyte Rust Server
Online 15.204.68.221:22841 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:09 UTC2h ago | – | – | – | 0 |
| Thu 15 Oct, 07:03 UTC2h ago | – | – | – | 1 |
| Wed 14 Oct, 07:19 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 07:43 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 07:08 UTC4d ago | – | – | – | 0 |
| Sun 11 Oct, 07:04 UTC4d ago | – | – | – | 1 |
| Sun 11 Oct, 01:00 UTC4d ago | – | – | – | 0 |
| Sun 11 Oct, 00:53 UTC4d ago | – | – | – | 0 |
| Sun 11 Oct, 00:43 UTC4d ago | – | – | – | 1 |
| Sun 11 Oct, 00:18 UTC4d ago | – | – | – | 1 |
| Sun 11 Oct, 00:05 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 22:07 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 21:59 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 21:53 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 05:23 UTC5d ago | – | – | – | 0 |
| Sat 10 Oct, 05:18 UTC5d ago | – | – | – | 0 |
| Sat 10 Oct, 05:01 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 23:11 UTC5d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 00:00 UTC, when it averaged 1 players.
What is the ranking of A Shockbyte Rust Server?
On player hours across seven days, A Shockbyte Rust Server is #5,551, inside the top 25% of all ranked servers.
Server tags and lists
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 2,500, seed 54023, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Is A Shockbyte Rust Server lag-free?
Its average server fps over the last 48 hours was 233, with a low of 2. Its entity count reached 50,912, including buildings, deployables and all other objects. Its memory use reached 3,961 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can A Shockbyte Rust Server be found?
A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 15.204.68.221:22841.
How reliable is A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 56 minutes ago. It spent 116 of the last 120 hours online across 5 days, giving 97% uptime. It was first observed by Top Rust Servers on 9 October 2026.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Every few hours A Shockbyte Rust Server generates a fresh world, which means it keeps no wipe schedule and none of these resets counts as a wipe.
Joining the server
What are the steps to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 15.204.68.221:22841. Or click Launch Rust on this page to open Rust through Steam and connect directly.