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Live Servers11,439 Players33,537 Populated2,969 Fresh wipes · 3h90 Scanevery 5 min

RS-5262Modded server

A Shockbyte Rust Server

Online 15.204.68.234:26913 checked 11m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 4
Rank
#5,262
top 24%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:19 UTC4d ago 3 – running 0
Sat 10 Oct, 00:59 UTC5d ago 4 – 1.1 days 2
Fri 9 Oct, 02:44 UTC6d ago 4 – 0.9 days 0
Sun 4 Oct, 05:11 UTC11d ago 2 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte Rust Server?

On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 4.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #5,262 on seven-day player hours, A Shockbyte Rust Server is in the top 24% of all ranked servers.

Server tags and lists

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on A Shockbyte Rust Server?

A procedural map of size 2,250 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does A Shockbyte Rust Server use?

The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server info

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on A Shockbyte Rust Server?

Its average server fps over the last 48 hours was 236, with a low of 221. The maximum entities it carried was 24,481, covering buildings, deployables and the rest. At its highest, it consumed 3,536 MB of memory. Players feel lag when fps drops and entities increase.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 15.204.68.234:26913.

What is the uptime of A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently online. The uptime it gives suggests a restart around 3 days 22 hours ago. It spent 148 of the last 168 hours online across 7 days, giving 88% uptime. It was first observed by Top Rust Servers on 4 October 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 4 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

On what schedule does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 3 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 15.204.68.234:26913. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.