Top Rust ServersObservatory · live
Live Servers11,629 Players58,130 Populated3,637 Fresh wipes · 3h139 Scanevery 5 min

RS-15899Modded server

typical test

Offline 15.204.83.240:20999 checked 23h ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,899
top 72%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123423:0004:0009:0013:0018:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040023:0004:0009:0013:0018:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on typical test?

typical test is offline at this moment; the last signal was 23 hours ago. Over the past seven days, the average player count was 0.

What is the ranking of typical test?

The last seven days of player hours place typical test at #15,899, in the top 72% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry typical test?

These Top Rust Servers lists include typical test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on typical test?

Published by typical test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on typical test?

A procedural map of size 1,000 with seed 6738, created by the game, is in use on typical test. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on typical test?

No gather rate is given in the name typical test. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on typical test?

Rust network protocol 2634 and build 167398 is what typical test runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Is typical test lag-free?

Over the last two days, it ran at an average of 240 server fps, minimum 229. The maximum entities it carried was 3,771, covering buildings, deployables and the rest. Its memory use reached 736 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for typical test?

No region is published by typical test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 15.204.83.240:20999.

Is typical test currently online?

Currently offline is typical test, last seen 23 hours ago. Going by its reported uptime, it restarted about 2 days 1 hours ago. Across the last 2 full days, it was online for 45 of 48 hours, or 94%. The first time Top Rust Servers saw it was on 11 October 2026.

Wipe cycle

On what schedule does typical test wipe?

Too few wipes are recorded for typical test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 1 hours ago.

How to join

What are the steps to join typical test?

To connect manually, open the console with F1 and type client.connect 15.204.83.240:20999. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players It has 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.