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RS-5123Modded server

Test Server | Map Pre-Release for Canadian Chill

Offline NA 15.235.113.18:28010 checked 5h ago

weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,123
top 23% · #887 in NA
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 12h
Sat 17 Oct, 18:35 UTC
Light curve

Players

AveragePeak
00.511.5206:0014:0023:0007:0016:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608006:0014:0023:0007:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 18:35 UTC, in 2d 12h. Its weekly schedule tag · low confidence

usual gap4.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. T− 2d 12hSat 17 Oct, 18:35 UTC
  2. T− 9d 12hSat 24 Oct, 18:35 UTC
  3. T− 16d 12hSat 31 Oct, 18:35 UTC
  4. T− 21d 13hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 12hSat 7 Nov, 18:35 UTC
  6. T− 30d 12hSat 14 Nov, 18:35 UTC
  7. T− 37d 12hSat 21 Nov, 18:35 UTC
  8. T− 44d 12hSat 28 Nov, 18:35 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC4d ago 2 – running 0
Mon 5 Oct, 22:11 UTC9d ago 1 held half 4.8 days 0
Sun 4 Oct, 18:56 UTC10d ago 2 – 1.1 days 0
Mon 28 Sep, 23:00 UTC16d ago 1 halved by day 3 5.8 days 0
Wed 23 Sep, 18:50 UTC21d ago 2 halved by day 1 5.2 days 0
Fri 18 Sep, 21:50 UTC26d ago 1 halved by day 2 4.9 days 0
Tue 15 Sep, 16:28 UTC29d ago 1 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Test Server | Map Pre-Release for Canadian Chill?

Currently, Test Server | Map Pre-Release for Canadian Chill is offline; the last sighting was 5 hours ago. Its seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 2 players.

How is Test Server | Map Pre-Release for Canadian Chill ranked?

On seven-day player hours, Test Server | Map Pre-Release for Canadian Chill ranks #5,123 overall, in the top 23% of ranked servers and #887 across North America.

Tags and filters

Where does Test Server | Map Pre-Release for Canadian Chill show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Test Server | Map Pre-Release for Canadian Chill: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the tags on Test Server | Map Pre-Release for Canadian Chill?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser lists it under North America are the tags Test Server | Map Pre-Release for Canadian Chill publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on Test Server | Map Pre-Release for Canadian Chill?

The map on Test Server | Map Pre-Release for Canadian Chill is procedural, size 4,000, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

What does Test Server | Map Pre-Release for Canadian Chill run for rules and settings?

The name Test Server | Map Pre-Release for Canadian Chill does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on Test Server | Map Pre-Release for Canadian Chill?

Its average server fps over the last 48 hours was 60, with a low of 60. Its entity count reached 88,612, including buildings, deployables and all other objects. Its memory use reached 3,228 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can Test Server | Map Pre-Release for Canadian Chill be found?

Its NA tag is how Test Server | Map Pre-Release for Canadian Chill lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 15.235.113.18:28010.

Is Test Server | Map Pre-Release for Canadian Chill currently online?

Currently offline is Test Server | Map Pre-Release for Canadian Chill, last seen 5 hours ago. The uptime it gives suggests a restart around 4 days 3 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Test Server | Map Pre-Release for Canadian Chill?

Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 25% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

When does Test Server | Map Pre-Release for Canadian Chill wipe?

The recorded wipes for Test Server | Map Pre-Release for Canadian Chill are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Saturday 17 October at 18:35 UTC. The present world has been live since 4 days 9 hours ago. The tags show a wipe schedule of one week.

How to join

What is the process to join Test Server | Map Pre-Release for Canadian Chill?

Use the console: open Rust, press F1, and type client.connect 15.235.113.18:28010. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://www.chill-rust.ca/.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.