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Live Servers11,517 Players33,235 Populated2,897 Fresh wipes · 3h72 Scanevery 5 min

RS-9854Modded server

My Rust Server | ScalaCube

Offline 15.235.114.138:4723 checked 1h ago

moddedoxide
Connect
Players now
0/ 20
0% full
7-day average
1
peak 5
Rank
#9,854
top 46%
Last wipe
3h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
0246817:0019:0020:0022:0023:0001:00Wiped Tue 20 Oct, 17:01 UTCWIPEWiped Tue 20 Oct, 23:34 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040017:0019:0020:0022:0023:0001:00Wiped Tue 20 Oct, 17:01 UTCWIPEWiped Tue 20 Oct, 23:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:34 UTC3h ago – – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is My Rust Server | ScalaCube?

Currently, My Rust Server | ScalaCube is offline; the last sighting was 1 hours ago. Over seven days it averaged 1, and the highest point was 5. At 23:00 UTC it was busiest in the last 48 hours, averaging 2 players.

Where does My Rust Server | ScalaCube sit in the rankings?

The last seven days of player hours place My Rust Server | ScalaCube at #9,854, in the top 46% of ranked servers.

Tags, lists, and filters

Where does My Rust Server | ScalaCube appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find My Rust Server | ScalaCube: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Rust Server | ScalaCube?

The game's server browser reads the tags that My Rust Server | ScalaCube publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000, seed 12345, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on My Rust Server | ScalaCube?

No gather rate is given in the name My Rust Server | ScalaCube. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on My Rust Server | ScalaCube?

On Linux, My Rust Server | ScalaCube operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

Is My Rust Server | ScalaCube lag-free?

Its average server fps over the last 48 hours was 217, with a low of 191. The maximum entities it carried was 91,035, covering buildings, deployables and the rest. Its memory use reached 2,175 MB at most. Players feel lag when fps drops and entities increase.

Where can My Rust Server | ScalaCube be found?

There is no region published by My Rust Server | ScalaCube. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 15.235.114.138:4723.

What is the uptime of My Rust Server | ScalaCube?

Currently offline is My Rust Server | ScalaCube, last seen 1 hours ago. The uptime it gives suggests a restart around 1 hours ago. Its first appearance in Top Rust Servers was on 20 October 2026.

Wipe schedule

On what schedule does My Rust Server | ScalaCube wipe?

The record holds too few wipes to determine My Rust Server | ScalaCube's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 hours ago.

Joining the server

What is the process to join My Rust Server | ScalaCube?

To connect manually, open the console with F1 and type client.connect 15.235.114.138:4723. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp20
Max players There are 20 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.