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Live Servers11,674 Players95,932 Populated4,088 Fresh wipes · 3h451 Scanevery 5 min

RS-3916Modded server

RE:WORLD

Online 15.235.23.21:29228 checked 12m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 25
0% full
7-day average
1
peak 5
Rank
#3,916
top 18%
Last wipe
13d ago
monthly schedule
Next wipe
T− 21d 2h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. T− 21d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:09 UTC13d ago 2 – running 0
Thu 1 Oct, 02:03 UTC14d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is RE:WORLD?

On 25 slots, RE:WORLD has 0 players at this moment. Over seven days it averaged 1, and the highest point was 5. Over the last 48 hours, the peak hour was 02:00 UTC, with an average of 2 players.

What is the ranking of RE:WORLD?

The last seven days of player hours place RE:WORLD at #3,916, in the top 18% of ranked servers.

Tags and filters

Where does RE:WORLD show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RE:WORLD: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RE:WORLD?

Published by RE:WORLD for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp25 (Max players): There are 25 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on RE:WORLD?

A procedural map of size 3,000 with seed 847293615, created by the game, is in use on RE:WORLD. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does RE:WORLD run for rules and settings?

No gather rate is given in the name RE:WORLD. Groups use the default maximum of 8 players. You play pve, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is RE:WORLD on?

RE:WORLD uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does RE:WORLD perform?

Its average server fps over the last 48 hours was 59, with a low of 49. Its entity count reached 54,344, including buildings, deployables and all other objects. Memory usage peaked at 3,555 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for RE:WORLD?

A region is not published by RE:WORLD. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 15.235.23.21:29228 is its address.

What is the uptime of RE:WORLD?

The server RE:WORLD is currently online. Based on the uptime it reports, the last restart was roughly 7 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 1 October 2026.

Wipe details

What happens on wipe day on RE:WORLD?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 0 hours in.

How often does RE:WORLD wipe?

A single monthly wipe, the force wipe, is all RE:WORLD does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 13 days 16 hours ago. The tags specify a monthly wipe schedule.

How to join

What is the process to join RE:WORLD?

Use the console: open Rust, press F1, and type client.connect 15.235.23.21:29228. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp25
Max players There are 25 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.