RS-15441Modded server
zane21
Offline 15.235.23.5:22772 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on zane21?
zane21 is offline at this moment; the last signal was 25 days 8 hours ago.
Where does zane21 sit in the rankings?
On player hours across seven days, zane21 is #15,441, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry zane21?
These Top Rust Servers lists count zane21 among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on zane21?
Published by zane21 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on zane21?
zane21 runs a procedural map of size 3,000 with seed 1337420, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does zane21 use?
You will not find a gather rate in the name zane21. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is zane21 on?
zane21 uses Rust network protocol 2633 and build 164530 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of zane21?
A region is not published by zane21. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 15.235.23.5:22772.
What is the uptime of zane21?
zane21 is offline now; the last time it was seen was 25 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
How often does zane21 wipe?
Too few wipes are recorded for zane21 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 14 hours ago.
Joining the server
What are the steps to join zane21?
To connect, start Rust, hit F1, and enter client.connect 15.235.23.5:22772. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.