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Live Servers11,449 Players34,910 Populated2,970 Fresh wipes · 3h82 Scanevery 5 min

RS-15912Modded server

Valhalla

Offline 15.235.31.83:24662 checked 1d ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,912
top 72%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123404:0006:0007:0009:0010:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040004:0006:0007:0009:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:54 UTC10d ago 5 – running 0
Thu 1 Oct, 20:01 UTC FW13d ago 5 held half 2.9 days 0
Tue 29 Sep, 18:58 UTC15d ago 3 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Valhalla?

Valhalla is offline at this moment; the last signal was 39 hours ago. Over the past seven days, the average player count was 0.

How is Valhalla ranked?

Ranked #15,912 on seven-day player hours, Valhalla is in the top 72% of all ranked servers.

Tags, lists, and filters

Where does Valhalla show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Valhalla among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Valhalla?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Valhalla publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on Valhalla?

The map on Valhalla is procedural, size 3,000, seed 1225, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Valhalla run for rules and settings?

You will not find a gather rate in the name Valhalla. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Valhalla running?

Rust network protocol 2634 and build 166652 is what Valhalla runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is Valhalla lag-free?

Over the last two days, it ran at an average of 226 server fps, minimum 207. Its entity count reached 48,449, including buildings, deployables and all other objects. Memory usage peaked at 2,814 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Valhalla?

There is no region published by Valhalla. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 15.235.31.83:24662.

What is the uptime of Valhalla?

Currently offline is Valhalla, last seen 39 hours ago. The uptime it gives suggests a restart around 6 days 14 hours ago. Across the last 7 full days, it was online for 133 of 168 hours, or 79%. The first time Top Rust Servers saw it was on 29 September 2026.

Wipe cycle

What happens on wipe day on Valhalla?

Recent wipes saw an average peak of 4 players at their busiest. The latest wipe saw its highest player count 8 hours in. The crowd kept above half its peak until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 1.

When does Valhalla wipe?

Wipes on Valhalla follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 10 hours ago.

Joining the server

What is the process to join Valhalla?

To connect manually, open the console with F1 and type client.connect 15.235.31.83:24662. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.