Top Rust ServersObservatory · live
Live Servers11,453 Players38,465 Populated3,174 Fresh wipes · 3h84 Scanevery 5 min

RS-9566Modded server

A Shockbyte Rust Server

Offline 15.235.31.99:28015 checked 1d ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#9,566
top 43%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123409:0010:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:55 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 44 hours ago. Its seven-day average is 0 players, with a peak of 1.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #9,566 on seven-day player hours, A Shockbyte Rust Server is in the top 43% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 5,000, seed 50000, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server info

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does A Shockbyte Rust Server perform?

Its average server fps over the last 48 hours was 117, with a low of 103. Its entity count reached 138,682, including buildings, deployables and all other objects. Its memory use reached 3,169 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can A Shockbyte Rust Server be found?

There is no region published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 15.235.31.99:28015 is its address.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 44 hours ago. Going by its reported uptime, it restarted about 52 minutes ago. It spent 36 of the last 72 hours online across 3 days, giving 50% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few wipes to determine A Shockbyte Rust Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 8 hours ago.

Joining the server

How can I connect to A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 15.235.31.99:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.