RS-12097Modded server
LIVECOPY TEST - DO NOT JOIN
Offline NA 152.232.231.170:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
- T− 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:38 UTC2d ago | 1+1 queue | – | running | 1 |
| Wed 7 Oct, 23:34 UTC6d ago | 1 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on LIVECOPY TEST - DO NOT JOIN?
Currently, LIVECOPY TEST - DO NOT JOIN is offline; the last sighting was 46 hours ago. Its seven-day average is 0 players, with a peak of 1.
Where does LIVECOPY TEST - DO NOT JOIN sit in the rankings?
In North America, LIVECOPY TEST - DO NOT JOIN is #1,385 on seven-day player hours, with #12,097 overall and a top 54% position among ranked servers.
Server tags and lists
Where does LIVECOPY TEST - DO NOT JOIN show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count LIVECOPY TEST - DO NOT JOIN among their servers: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on LIVECOPY TEST - DO NOT JOIN?
The game's server browser reads the tags that LIVECOPY TEST - DO NOT JOIN publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): There are 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on LIVECOPY TEST - DO NOT JOIN?
A procedural map, created by the game, is in use on LIVECOPY TEST - DO NOT JOIN.
What does LIVECOPY TEST - DO NOT JOIN run for rules and settings?
The name LIVECOPY TEST - DO NOT JOIN does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, player combat is disabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
Server details
What version is LIVECOPY TEST - DO NOT JOIN running?
On Windows, LIVECOPY TEST - DO NOT JOIN operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
Where can LIVECOPY TEST - DO NOT JOIN be found?
With its NA tag, LIVECOPY TEST - DO NOT JOIN lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 152.232.231.170:28015 is its address.
How reliable is LIVECOPY TEST - DO NOT JOIN?
The server LIVECOPY TEST - DO NOT JOIN is down at the moment, with its last appearance 46 hours ago. It spent 19 of the last 168 hours online across 7 days, giving 11% uptime. It was first observed by Top Rust Servers on 29 September 2026.
Wipe details
What happens on wipe day on LIVECOPY TEST - DO NOT JOIN?
Across recent wipes, the busiest times averaged 1 players. 1 hours into the latest wipe the crowd peaked, and 1 more stood in the queue.
When does LIVECOPY TEST - DO NOT JOIN wipe?
A single monthly wipe, the force wipe, is all LIVECOPY TEST - DO NOT JOIN does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 12 days 10 hours ago. Its tags indicate wipes happen each month.
Joining the server
What is the process to join LIVECOPY TEST - DO NOT JOIN?
To connect, start Rust, hit F1, and enter client.connect 152.232.231.170:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.