RS-6350Modded server
HARD | RUST
Online 152.89.199.21:35700 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
Coming wipes
- T− 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:05 UTC5d ago | 2 | – | running | 1 |
| Fri 2 Oct, 03:21 UTC12d ago | 2 | halved by day 2 | 7.3 days | 0 |
| Wed 30 Sep, 02:28 UTC14d ago | 3 | halved by day 1 | 2 days | 1 |
| Sun 27 Sep, 22:37 UTC16d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on HARD | RUST?
HARD | RUST is showing 0 players on 100 slots right now. Over seven days it averaged 0, and the highest point was 2. Over the last 48 hours, the peak hour was 12:00 UTC, with an average of 1 players.
What is the ranking of HARD | RUST?
Ranked #6,350 on seven-day player hours, HARD | RUST is in the top 29% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry HARD | RUST?
These Top Rust Servers lists count HARD | RUST among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is the meaning of the tags on HARD | RUST?
Published by HARD | RUST for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts30 (Group limit): Team size is capped at 30; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; jp0 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on HARD | RUST?
A procedural map of size 4,000 with seed 13472, created by the game, is in use on HARD | RUST. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does HARD | RUST run for rules and settings?
No gather rate is given in the name HARD | RUST. Up to 30 players can be in a group. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is the term it uses: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.
Server info
What Rust version is HARD | RUST on?
On Windows, HARD | RUST operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
How well does HARD | RUST perform?
Over the last two days, it ran at an average of 102 server fps, minimum 75. The maximum entities it carried was 99,950, covering buildings, deployables and the rest. Memory usage peaked at 2,756 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can HARD | RUST be found?
There is no region published by HARD | RUST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 152.89.199.21:35700 is its address.
What is the uptime of HARD | RUST?
The server HARD | RUST is currently online. Going by its reported uptime, it restarted about 14 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 24 September 2026.
Wipe details
What can you expect on wipe day on HARD | RUST?
The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 7 hours in. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.
When does HARD | RUST wipe?
The only wipe HARD | RUST sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 5 days ago. Its tags indicate wipes happen each month.
Connection
What is the process to join HARD | RUST?
To connect manually, open the console with F1 and type client.connect 152.89.199.21:35700. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://nsk15.gamestores.app/.