Top Rust ServersObservatory · live
Live Servers11,450 Players39,125 Populated3,214 Fresh wipes · 3h93 Scanevery 5 min

RS-11766Modded server

My Local Testing Server

Offline 153.66.129.147:28015 checked 25d ago

moddedcarbon
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#11,766
no region published
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 02:27 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on My Local Testing Server?

My Local Testing Server is offline at this moment; the last signal was 25 days 3 hours ago.

What is the ranking of My Local Testing Server?

On player hours across seven days, My Local Testing Server is #11,766, inside the top – of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry My Local Testing Server?

These Top Rust Servers lists include My Local Testing Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on My Local Testing Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags My Local Testing Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on My Local Testing Server?

My Local Testing Server uses a procedural map, which the game generates.

Which settings and rules apply on My Local Testing Server?

No gather rate is given in the name My Local Testing Server. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on My Local Testing Server?

Rust network protocol 2633 and build 164530 is what My Local Testing Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for My Local Testing Server?

No region is published by My Local Testing Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 153.66.129.147:28015.

How reliable is My Local Testing Server?

Currently offline is My Local Testing Server, last seen 25 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 18 September 2026.

Wipe details

What can you expect on wipe day on My Local Testing Server?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does My Local Testing Server wipe?

The record holds too few wipes to determine My Local Testing Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 6 hours ago.

Connection

What are the steps to join My Local Testing Server?

To connect manually, open the console with F1 and type client.connect 153.66.129.147:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.