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Live Servers11,598 Players55,049 Populated3,527 Fresh wipes · 3h133 Scanevery 5 min

RS-14090Modded server

My Local Testing Server

Offline 153.66.129.99:28015 checked 26d ago

moddedcarbon
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,090
no region published
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 06:40 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is My Local Testing Server?

Currently, My Local Testing Server is offline; the last sighting was 26 days 15 hours ago.

How is My Local Testing Server ranked?

The last seven days of player hours place My Local Testing Server at #14,090, in the top – of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry My Local Testing Server?

On these Top Rust Servers lists you will find My Local Testing Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on My Local Testing Server?

Published by My Local Testing Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on My Local Testing Server?

My Local Testing Server uses a procedural map, which the game generates.

What settings and rules does My Local Testing Server use?

No gather rate is given in the name My Local Testing Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What version is My Local Testing Server running?

On Windows, My Local Testing Server operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

What is the location of My Local Testing Server?

A region is not published by My Local Testing Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 153.66.129.99:28015.

What is the uptime of My Local Testing Server?

The server My Local Testing Server is down at the moment, with its last appearance 26 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 18 September 2026.

Wipe cycle

What can you expect on wipe day on My Local Testing Server?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does My Local Testing Server wipe?

Too few wipes are recorded for My Local Testing Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 15 hours ago.

Joining the server

How can I connect to My Local Testing Server?

To connect, start Rust, hit F1, and enter client.connect 153.66.129.99:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.