RS-12861Modded server
Private
Offline 153.66.139.20:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Private?
Private is offline at this moment; the last signal was 5 days 22 hours ago. Over seven days it averaged 1, and the highest point was 1.
How is Private ranked?
Ranked #12,861 on seven-day player hours, Private is in the top 58% of all ranked servers.
Server tags and lists
Where does Private appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Private: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Private?
The game's server browser reads the tags that Private publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Private?
A procedural map, created by the game, is in use on Private.
What settings and rules does Private use?
The name Private does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is inactive.
Server info
What version is Private running?
Rust network protocol 2634 and build 167231 is what Private runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Private?
There is no region published by Private. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 153.66.139.20:28015.
How reliable is Private?
The server Private is down at the moment, with its last appearance 5 days 22 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe details
On what schedule does Private wipe?
Not enough wipe data exists yet to identify the rhythm of Private. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 19 hours ago.
Joining the server
What are the steps to join Private?
To connect, start Rust, hit F1, and enter client.connect 153.66.139.20:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.