RS-4220Modded server
testing
Offline NA 153.66.141.225:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 41% in NA, and #237 of the duo servers (top 56%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 15:49 UTC, in 3d 1h. Its weekly schedule tag · low confidence
Coming wipes
- T− 3d 1hSat 17 Oct, 15:49 UTC
- T− 10d 1hSat 24 Oct, 15:49 UTC
- T− 17d 1hSat 31 Oct, 15:49 UTC
- T− 22d 4hThu 5 Nov, 19:00 UTCFW
- T− 24d 1hSat 7 Nov, 15:49 UTC
- T− 31d 1hSat 14 Nov, 15:49 UTC
- T− 38d 1hSat 21 Nov, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on testing?
testing is offline at this moment; the last signal was 11 hours ago. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 1 players.
Where does testing sit in the rankings?
On seven-day player hours, testing ranks #4,220 overall, in the top 19% of ranked servers and #750 across North America. In the duo category, it ranks #237.
Tags, lists, and filters
Where does testing show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find testing: Duo-limited Rust servers, ranked by live players, Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags on testing?
The game's server browser reads the tags that testing publishes: gmvanilla (Game mode): Vanilla survival mode; mp20 (Max players): There are 20 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^w (Weekly): A weekly wipe; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which settings and rules apply on testing?
No gather rate is given in the name testing. A maximum of 2 players per group applies (duo). It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.
Server details
What version is testing running?
testing uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for testing?
Its NA tag is how testing lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 153.66.141.225:28015 is its address.
What is the uptime of testing?
testing is offline now; the last time it was seen was 11 hours ago. Across the last 4 full days, it was online for 79 of 96 hours, or 82%. It was first observed by Top Rust Servers on 9 October 2026.
Wipe cycle
What happens on wipe day on testing?
Recent wipes saw an average peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.
When does testing wipe?
The recorded wipes for testing are too few to confirm its schedule, so the prediction follows its tag. On Saturday 17 October at 15:49 UTC, the next wipe is anticipated. The present world has been live since 3 days 22 hours ago. Weekly wipes are stated in the server's tags.
Joining the server
What is the process to join testing?
To connect manually, open the console with F1 and type client.connect 153.66.141.225:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.