RS-13639Modded server
LGS map test
Offline 153.67.137.118:28415 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 12:09 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 12:03 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 11:55 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 11:37 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 03:15 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 02:48 UTC7d ago | – | – | – | 0 |
| Thu 8 Oct, 02:11 UTC7d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on LGS map test?
LGS map test is offline at this moment; the last signal was 6 days 13 hours ago. A seven-day average of 0 players was reached, peaking at 1.
What is the ranking of LGS map test?
The last seven days of player hours place LGS map test at #13,639, in the top 62% of ranked servers.
Server tags and lists
Where does LGS map test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find LGS map test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on LGS map test?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags LGS map test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What settings and rules does LGS map test use?
The name LGS map test does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What Rust version is LGS map test on?
Rust network protocol 2634 and build 167231 is what LGS map test runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for LGS map test?
No region is published by LGS map test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 153.67.137.118:28415 is its address.
How reliable is LGS map test?
LGS map test is offline now; the last time it was seen was 6 days 13 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe cycle
On what schedule does LGS map test wipe?
None of the resets on LGS map test counts as a wipe, and no wipe schedule is kept, since it starts a new world every few hours.
Joining the server
What is the process to join LGS map test?
To connect, start Rust, hit F1, and enter client.connect 153.67.137.118:28415. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.