Top Rust ServersObservatory · live
Live Servers11,529 Players40,075 Populated3,056 Fresh wipes · 3h98 Scanevery 5 min

RS-15303Modded server

test

Online 154.47.158.219:28014 checked 11m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#15,303
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:13 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on test?

test is showing 0 players on 10 slots right now. Its seven-day average is 0 players, with a peak of 1.

How is test ranked?

The last seven days of player hours place test at #15,303, in the top 69% of ranked servers.

Tags and filters

Where does test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on test?

Published by test for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on test?

A procedural map of size 6,000 with seed 428963375, created by the game, is in use on test. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does test run for rules and settings?

No gather rate is given in the name test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on test?

Rust network protocol 2634 and build 167584 is what test runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on test?

Over the last two days, it ran at an average of 92 server fps, minimum 71. The maximum entities it carried was 206,897, covering buildings, deployables and the rest. Memory usage peaked at 4,611 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for test?

There is no region published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 154.47.158.219:28014 is its address.

What is the uptime of test?

test is online at the moment. The uptime it gives suggests a restart around 18 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on test?

Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.

On what schedule does test wipe?

The record holds too few wipes to determine test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 19 hours ago.

How to join

How can I connect to test?

To connect, start Rust, hit F1, and enter client.connect 154.47.158.219:28014. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.