RS-15050Modded server
Test Server
Offline 156.210.40.33:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Test Server?
Test Server is offline at this moment; the last signal was 30 days 7 hours ago.
What is the ranking of Test Server?
The last seven days of player hours place Test Server at #15,050, in the top – of ranked servers.
Server tags and lists
Where does Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test Server?
Published by Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does Test Server run for rules and settings?
No gather rate is given in the name Test Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Test Server?
Rust network protocol 2633 and build 163794 is what Test Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Test Server?
There is no region published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 156.210.40.33:28015 is its address.
How reliable is Test Server?
Test Server is offline now; the last time it was seen was 30 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
On what schedule does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 8 hours ago.
Joining the server
What is the process to join Test Server?
Use the console: open Rust, press F1, and type client.connect 156.210.40.33:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.