RS-16408Modded server
Deep Sea Sask
Offline 156.236.84.141:28045 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Deep Sea Sask?
Currently, Deep Sea Sask is offline; the last sighting was 13 days 13 hours ago.
What is the ranking of Deep Sea Sask?
The last seven days of player hours place Deep Sea Sask at #16,408, in the top 69% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Deep Sea Sask?
On these Top Rust Servers lists you will find Deep Sea Sask: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Deep Sea Sask?
Published by Deep Sea Sask for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Deep Sea Sask?
Deep Sea Sask runs a procedural map of size 3,400 with seed 1410202462, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Deep Sea Sask run for rules and settings?
You will not find a gather rate in the name Deep Sea Sask. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Deep Sea Sask running?
Rust network protocol 2633 and build 165217 is what Deep Sea Sask runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Deep Sea Sask be found?
No region is published by Deep Sea Sask. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 156.236.84.141:28045 is its address.
Is Deep Sea Sask currently online?
Deep Sea Sask is offline now; the last time it was seen was 13 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 22 September 2026.
Wipe schedule
On what schedule does Deep Sea Sask wipe?
An estimate of Deep Sea Sask's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 22 days 6 hours ago. Monthly wipes are declared in its tags.
Connection
How can I connect to Deep Sea Sask?
Use the console: open Rust, press F1, and type client.connect 156.236.84.141:28045. Or simply click Launch Rust here; it opens the game through Steam and connects you.
