RS-16408Modded server
[US] Chronic Condition
Offline NA 156.236.84.44:28065 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [US] Chronic Condition?
[US] Chronic Condition is offline at this moment; the last signal was 12 days 7 hours ago.
What is the ranking of [US] Chronic Condition?
In North America, [US] Chronic Condition is #1,629 on seven-day player hours, with #16,408 overall and a top 69% position among ranked servers.
Tags and filters
Where does [US] Chronic Condition show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [US] Chronic Condition among their servers: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] Chronic Condition?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts16 (Group limit): No more than 16 players per team; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): In the server browser, this appears under North America are the tags [US] Chronic Condition publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on [US] Chronic Condition?
[US] Chronic Condition runs a procedural map of size 4,250 with seed 1564901445, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does [US] Chronic Condition use?
No gather rate is given in the name [US] Chronic Condition. Up to 16 players can be in a group. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.
Server details
What Rust version is [US] Chronic Condition on?
On Linux, [US] Chronic Condition operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of [US] Chronic Condition?
With its NA tag, [US] Chronic Condition lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 156.236.84.44:28065.
How reliable is [US] Chronic Condition?
[US] Chronic Condition is offline now; the last time it was seen was 12 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does [US] Chronic Condition wipe?
The next wipe for [US] Chronic Condition is estimated from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 39 days 12 hours ago. Monthly wipes are declared in its tags.
How to join
What are the steps to join [US] Chronic Condition?
To connect, start Rust, hit F1, and enter client.connect 156.236.84.44:28065. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.