RS-15989Modded server
Respawn Lounge Test Server
Offline 157.180.60.81:27015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Respawn Lounge Test Server?
Respawn Lounge Test Server is offline at this moment; the last signal was 10 days 21 hours ago.
Where does Respawn Lounge Test Server sit in the rankings?
On player hours across seven days, Respawn Lounge Test Server is #15,989, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does Respawn Lounge Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Respawn Lounge Test Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Respawn Lounge Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): There are 75 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Respawn Lounge Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Respawn Lounge Test Server?
Respawn Lounge Test Server uses a procedural map, which the game generates.
Which settings and rules apply on Respawn Lounge Test Server?
No gather rate is given in the name Respawn Lounge Test Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Respawn Lounge Test Server?
On Linux, Respawn Lounge Test Server operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the location of Respawn Lounge Test Server?
There is no region published by Respawn Lounge Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.180.60.81:27015.
How reliable is Respawn Lounge Test Server?
Currently offline is Respawn Lounge Test Server, last seen 10 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does Respawn Lounge Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Respawn Lounge Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 11 hours ago.
Connection
What are the steps to join Respawn Lounge Test Server?
To connect manually, open the console with F1 and type client.connect 157.180.60.81:27015. Or click Launch Rust on this page to open Rust through Steam and connect directly.