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Live Servers11,439 Players35,326 Populated3,082 Fresh wipes · 3h67 Scanevery 5 min

RS-6044Modded server

Eddie Catflap's Synecdoche v2.3.5J

Online OC 157.211.1.239:28115 checked 9m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 80
0% full
7-day average
0
peak 2
Rank
#6,044
top 27% · #136 in OC
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 16h
Thu 15 Oct, 23:35 UTC
Light curve

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 23:35 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. T− 1d 16hThu 15 Oct, 23:35 UTC
  2. T− 15d 16hThu 29 Oct, 23:35 UTC
  3. T− 22d 12hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 16hThu 12 Nov, 23:35 UTC
  5. T− 43d 16hThu 26 Nov, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW12d ago 0 – running 0
Thu 17 Sep, 22:21 UTC26d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J is showing 0 players on 80 slots right now. A seven-day average of 0 players was reached, peaking at 2. At 08:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Eddie Catflap's Synecdoche v2.3.5J?

On seven-day player hours, Eddie Catflap's Synecdoche v2.3.5J ranks #6,044 overall, in the top 27% of ranked servers and #136 across Oceania.

Tags and filters

On Top Rust Servers, which lists and filters carry Eddie Catflap's Synecdoche v2.3.5J?

These Top Rust Servers lists count Eddie Catflap's Synecdoche v2.3.5J among their servers: Rust servers in Oceania and Top modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Eddie Catflap's Synecdoche v2.3.5J?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp80 (Max players): Player slots: 80; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; OC (Oceania): The server browser puts it in Oceania are the tags Eddie Catflap's Synecdoche v2.3.5J publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Eddie Catflap's Synecdoche v2.3.5J?

A procedural map of size 4,096 with seed 1337, created by the game, is in use on Eddie Catflap's Synecdoche v2.3.5J. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

What does Eddie Catflap's Synecdoche v2.3.5J run for rules and settings?

You will not find a gather rate in the name Eddie Catflap's Synecdoche v2.3.5J. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on Eddie Catflap's Synecdoche v2.3.5J?

On Windows, Eddie Catflap's Synecdoche v2.3.5J operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Eddie Catflap's Synecdoche v2.3.5J perform?

Its average server fps over the last 48 hours was 66, with a low of 30. Its entity count reached 171,074, including buildings, deployables and all other objects. At its highest, it consumed 7,013 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Eddie Catflap's Synecdoche v2.3.5J?

Its OC tag is how Eddie Catflap's Synecdoche v2.3.5J lists itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.211.1.239:28115 is its address.

What is the uptime of Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J is online at the moment. Based on the uptime it reports, the last restart was roughly 8 days 17 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 14 September 2026.

Wipe schedule

What can you expect on wipe day on Eddie Catflap's Synecdoche v2.3.5J?

Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 12.

When does Eddie Catflap's Synecdoche v2.3.5J wipe?

Since too few wipes are on file to confirm the schedule for Eddie Catflap's Synecdoche v2.3.5J, the prediction is based on its tag. The upcoming wipe is set for Thursday 15 October at 23:35 UTC. The present world has been live since 12 days 7 hours ago. The tags state that wipes take place every two weeks.

Connection

What are the steps to join Eddie Catflap's Synecdoche v2.3.5J?

To connect, start Rust, hit F1, and enter client.connect 157.211.1.239:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/twAFAAyspD.

Spectrum

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp80
Max players Player slots: 80.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

OC
Oceania The server browser puts it in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.