RS-9392Modded server
Eddie Catflap's 16 Islands v31
Offline OC 157.211.1.239:28145 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 04:12 UTC, in 6d 22h. Its biweekly schedule tag · low confidence
Coming wipes
- T− 6d 22hWed 21 Oct, 04:12 UTC
- T− 20d 22hWed 4 Nov, 04:12 UTC
- T− 22d 13hThu 5 Nov, 19:00 UTCFW
- T− 34d 22hWed 18 Nov, 04:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:12 UTC7d ago | 1 | – | running | 1 |
| Sun 27 Sep, 04:32 UTC17d ago | 1 | held half | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Eddie Catflap's 16 Islands v31?
Eddie Catflap's 16 Islands v31 is offline at this moment; the last signal was 5 days 18 hours ago. Its seven-day average is 1 players, with a peak of 1.
What is the ranking of Eddie Catflap's 16 Islands v31?
In Oceania, Eddie Catflap's 16 Islands v31 is #167 on seven-day player hours, with #9,392 overall and a top 42% position among ranked servers.
Server tags and lists
Where does Eddie Catflap's 16 Islands v31 show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Eddie Catflap's 16 Islands v31: Rust servers in Oceania and Top modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Eddie Catflap's 16 Islands v31?
The game's server browser reads the tags that Eddie Catflap's 16 Islands v31 publishes: gmrust (Game mode): Standard survival, as in Rust; mp80 (Max players): There are 80 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; OC (Oceania): In the server browser, this appears under Oceania. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Eddie Catflap's 16 Islands v31?
A procedural map of size 6,000 with seed 1337, created by the game, is in use on Eddie Catflap's 16 Islands v31. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
What settings and rules does Eddie Catflap's 16 Islands v31 use?
No gather rate is given in the name Eddie Catflap's 16 Islands v31. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Eddie Catflap's 16 Islands v31 running?
Eddie Catflap's 16 Islands v31 uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Eddie Catflap's 16 Islands v31?
Eddie Catflap's 16 Islands v31 uses its OC tag to list itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.211.1.239:28145.
Is Eddie Catflap's 16 Islands v31 currently online?
The server Eddie Catflap's 16 Islands v31 is down at the moment, with its last appearance 5 days 18 hours ago. Across the last 7 full days, it was online for 14 of 168 hours, or 8%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Eddie Catflap's 16 Islands v31?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 100% of recent wipes.
When does Eddie Catflap's 16 Islands v31 wipe?
Since too few wipes are on file to confirm the schedule for Eddie Catflap's 16 Islands v31, the prediction is based on its tag. The upcoming wipe is set for Wednesday 21 October at 04:12 UTC. The present world has been live since 7 days 1 hours ago. A fortnightly wipe schedule appears in its tags.
How to join
What is the process to join Eddie Catflap's 16 Islands v31?
Use the console: open Rust, press F1, and type client.connect 157.211.1.239:28145. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/twAFAAyspD.
