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RS-8978Modded server

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 9m ago

7x weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#8,978
top 40%
Last wipe
1d ago
weekly schedule
Next wipe
T− 5d 4h
Mon 19 Oct, 07:22 UTC
Light curve

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0007:0016:0001:00Wiped Mon 12 Oct, 07:22 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040003:0012:0021:0007:0016:0001:00Wiped Mon 12 Oct, 07:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 07:22 UTC, in 5d 4h. Its weekly schedule tag · low confidence

usual gap10.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. T− 5d 4hMon 19 Oct, 07:22 UTC
  2. T− 12d 4hMon 26 Oct, 07:22 UTC
  3. T− 19d 4hMon 2 Nov, 07:22 UTC
  4. T− 22d 16hThu 5 Nov, 19:00 UTCFW
  5. T− 26d 4hMon 9 Nov, 07:22 UTC
  6. T− 33d 4hMon 16 Nov, 07:22 UTC
  7. T− 40d 4hMon 23 Nov, 07:22 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC1d ago – – running 0
Thu 1 Oct, 21:28 UTC FW12d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Outback Modded 7x | AU/OCE?

On 50 slots, Outback Modded 7x | AU/OCE has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. At 06:00 UTC it was busiest in the last 48 hours, averaging 0 players.

How is Outback Modded 7x | AU/OCE ranked?

The last seven days of player hours place Outback Modded 7x | AU/OCE at #8,978, in the top 40% of ranked servers.

Tags, lists, and filters

Where does Outback Modded 7x | AU/OCE show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Outback Modded 7x | AU/OCE among their servers: Rust servers in Oceania and Top modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags on Outback Modded 7x | AU/OCE?

Published by Outback Modded 7x | AU/OCE for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on Outback Modded 7x | AU/OCE?

The map on Outback Modded 7x | AU/OCE is procedural, size 4,500, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does Outback Modded 7x | AU/OCE run for rules and settings?

Gather rates on Outback Modded 7x | AU/OCE are 7x, according to its own title. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Outback Modded 7x | AU/OCE running?

Rust network protocol 2634 and build 166652 is what Outback Modded 7x | AU/OCE runs, on Windows. The protocol must match for you to join; Steam will update your game.

Is Outback Modded 7x | AU/OCE lag-free?

Over the last two days, it ran at an average of 143 server fps, minimum 98. Its entity count reached 202,823, including buildings, deployables and all other objects. Memory usage peaked at 5,232 MB. A climbing entity count and low fps are the source of the lag players feel.

Where can Outback Modded 7x | AU/OCE be found?

The name of Outback Modded 7x | AU/OCE points to Oceania, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.211.49.86:28015.

How reliable is Outback Modded 7x | AU/OCE?

Right now, Outback Modded 7x | AU/OCE is up and running. Based on the uptime it reports, the last restart was roughly 41 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Outback Modded 7x | AU/OCE?

Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.

On what schedule does Outback Modded 7x | AU/OCE wipe?

The recorded wipes for Outback Modded 7x | AU/OCE are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Monday 19 October at 07:22 UTC. The world it is running now dates from 43 hours ago. Weekly wipes are stated in the server's tags.

Connection

What are the steps to join Outback Modded 7x | AU/OCE?

Use the console: open Rust, press F1, and type client.connect 157.211.49.86:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.