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Live Servers11,462 Players32,953 Populated2,935 Fresh wipes · 3h76 Scanevery 5 min

RS-15460Modded server

Aussie PvE | Modded | AU/OCE

Online 157.211.49.86:28115 checked 9m ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,460
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC6d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW12d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC20d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Aussie PvE | Modded | AU/OCE?

On 100 slots, Aussie PvE | Modded | AU/OCE has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 07:00 UTC it was busiest in the last 48 hours, averaging 0 players.

Where does Aussie PvE | Modded | AU/OCE sit in the rankings?

Ranked #15,460 on seven-day player hours, Aussie PvE | Modded | AU/OCE is in the top 69% of all ranked servers.

Server tags and lists

Where does Aussie PvE | Modded | AU/OCE appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Aussie PvE | Modded | AU/OCE: Rust servers in Oceania and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Aussie PvE | Modded | AU/OCE?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Aussie PvE | Modded | AU/OCE publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Aussie PvE | Modded | AU/OCE?

You will not find a gather rate in the name Aussie PvE | Modded | AU/OCE. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What version is Aussie PvE | Modded | AU/OCE running?

On Windows, Aussie PvE | Modded | AU/OCE operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Aussie PvE | Modded | AU/OCE?

The last 48 hours saw it average 160 server fps, never going under 115. At its peak, it held 198,379 entities: everything from buildings to deployables and more. Memory usage peaked at 5,021 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of Aussie PvE | Modded | AU/OCE?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.211.49.86:28115 is its address.

How reliable is Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE is online at the moment. Going by its reported uptime, it restarted about 44 hours ago. It spent 162 of the last 168 hours online across 7 days, giving 96% uptime. It was first observed by Top Rust Servers on 23 September 2026.

Wipe schedule

What can you expect on wipe day on Aussie PvE | Modded | AU/OCE?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 17 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.5.

When does Aussie PvE | Modded | AU/OCE wipe?

There is no way to predict the next wipe on Aussie PvE | Modded | AU/OCE, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 22 hours ago.

Joining the server

What is the process to join Aussie PvE | Modded | AU/OCE?

Use the console: open Rust, press F1, and type client.connect 157.211.49.86:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.