RS-···Modded server
My Server Name
Offline 157.22.188.128:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on My Server Name?
Currently, My Server Name is offline; the last sighting was 30 days 20 hours ago.
Server tags and lists
On Top Rust Servers, which lists and filters carry My Server Name?
These Top Rust Servers lists count My Server Name among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on My Server Name?
My Server Name uses a procedural map, which the game generates.
Which settings and rules apply on My Server Name?
No gather rate is given in the name My Server Name. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on My Server Name?
Rust network protocol 2633 and build 163207 is what My Server Name runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of My Server Name?
A region is not published by My Server Name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.22.188.128:28015 is its address.
How reliable is My Server Name?
The server My Server Name is down at the moment, with its last appearance 30 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does My Server Name wipe?
The record holds too few wipes to determine My Server Name's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 20 hours ago.
Joining the server
What are the steps to join My Server Name?
Use the console: open Rust, press F1, and type client.connect 157.22.188.128:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.