RS-16508Modded server
Rustmania dev Server
Offline 157.250.203.174:25886 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Rustmania dev Server?
Rustmania dev Server is offline at this moment; the last signal was 13 days 13 hours ago.
Where does Rustmania dev Server sit in the rankings?
Ranked #16,508 on seven-day player hours, Rustmania dev Server is in the top 70% of all ranked servers.
Server tags and lists
Where does Rustmania dev Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Rustmania dev Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Rustmania dev Server?
The game's server browser reads the tags that Rustmania dev Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts6 (Group limit): No more than 6 players per team; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Rustmania dev Server?
The map on Rustmania dev Server is procedural, size 3,000, seed 696261264, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Rustmania dev Server use?
The name Rustmania dev Server does not state a gather rate. The maximum group size is 6 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Rustmania dev Server?
Rustmania dev Server uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Rustmania dev Server?
No region is published by Rustmania dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.250.203.174:25886.
What is the uptime of Rustmania dev Server?
Rustmania dev Server is offline now; the last time it was seen was 13 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
When does Rustmania dev Server wipe?
Not enough wipe data exists yet to identify the rhythm of Rustmania dev Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 18 hours ago.
Joining the server
What is the process to join Rustmania dev Server?
To connect manually, open the console with F1 and type client.connect 157.250.203.174:25886. Or click Launch Rust on this page to open Rust through Steam and connect directly.