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Live Servers11,517 Players44,598 Populated3,313 Fresh wipes · 3h132 Scanevery 5 min

RS-6493Modded server

A Shockbyte Rust Server

Online 157.85.85.126:27391 checked 8m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#6,493
top 29%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct10 Oct12 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:03 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on A Shockbyte Rust Server?

On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 1 players.

What is the ranking of A Shockbyte Rust Server?

On player hours across seven days, A Shockbyte Rust Server is #6,493, inside the top 29% of all ranked servers.

Server tags and lists

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 943129383, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

About the server

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte Rust Server lag-free?

Its average server fps over the last 48 hours was 173, with a low of 123. The maximum entities it carried was 46,552, covering buildings, deployables and the rest. At its highest, it consumed 3,417 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.85.126:27391.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. Going by its reported uptime, it restarted about 5 hours ago. Across the last 7 full days, it was online for 126 of 168 hours, or 75%. Its first appearance in Top Rust Servers was on 2 October 2026.

Wipe details

What happens on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.

When does A Shockbyte Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 14 hours ago.

How to join

What are the steps to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 157.85.85.126:27391. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players There are 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.