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Live Servers11,586 Players52,884 Populated3,491 Fresh wipes · 3h132 Scanevery 5 min

RS-16001Modded server

EVAL team production

Offline 157.85.85.132:25321 checked 10d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,001
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 16:52 UTC16d ago 1 – running 0
Sun 27 Sep, 10:40 UTC17d ago 2 – 1.3 days 0
Thu 24 Sep, 12:04 UTC20d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on EVAL team production?

Currently, EVAL team production is offline; the last sighting was 10 days 7 hours ago.

Where does EVAL team production sit in the rankings?

On player hours across seven days, EVAL team production is #16,001, inside the top 71% of all ranked servers.

Tags, lists, and filters

Where does EVAL team production appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find EVAL team production: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on EVAL team production?

Published by EVAL team production for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on EVAL team production?

A procedural map of size 6,000 with seed 50000, created by the game, is in use on EVAL team production. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

What settings and rules does EVAL team production use?

You will not find a gather rate in the name EVAL team production. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What is the Rust version on EVAL team production?

EVAL team production uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can EVAL team production be found?

No region is published by EVAL team production. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.85.132:25321.

What is the uptime of EVAL team production?

The server EVAL team production is down at the moment, with its last appearance 10 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 23 September 2026.

Wipe details

What can you expect on wipe day on EVAL team production?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does EVAL team production wipe?

Wipes on EVAL team production follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 16 days 5 hours ago.

Connection

What are the steps to join EVAL team production?

To connect manually, open the console with F1 and type client.connect 157.85.85.132:25321. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.