Top Rust ServersObservatory · live
Live Servers11,677 Players76,692 Populated3,976 Fresh wipes · 3h172 Scanevery 5 min

RS-15998Modded server

Closed testing

Offline EU 157.85.85.216:24028 checked 11d ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,998
top 70% · #2481 in EU
Last wipe
16d ago
monthly schedule
Next wipe
T− 22d 4h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:56 UTC16d ago 1 – running 0
Sat 26 Sep, 16:04 UTC17d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Closed testing?

Closed testing is offline at this moment; the last signal was 11 days 2 hours ago.

Where does Closed testing sit in the rankings?

In Europe, Closed testing is #2,481 on seven-day player hours, with #15,998 overall and a top 70% position among ranked servers.

Server tags and lists

Where does Closed testing show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Closed testing among their servers: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Closed testing?

The game's server browser reads the tags that Closed testing publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): There are 30 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser puts it in Europe. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on Closed testing?

A procedural map of size 3,000 with seed 290816156, created by the game, is in use on Closed testing. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Closed testing?

You will not find a gather rate in the name Closed testing. Up to 8 players per group, as the game defaults. pve is the game mode, player combat is disabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.

Server details

What version is Closed testing running?

Closed testing uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Where can Closed testing be found?

Its EU tag is how Closed testing lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.85.216:24028 is its address.

What is the uptime of Closed testing?

Closed testing is offline now; the last time it was seen was 11 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 26 September 2026.

Wipe details

What happens on wipe day on Closed testing?

Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

How often does Closed testing wipe?

With the force wipe, Closed testing resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 16 days 22 hours ago. The tags specify a monthly wipe schedule.

Joining the server

What are the steps to join Closed testing?

To connect, start Rust, hit F1, and enter client.connect 157.85.85.216:24028. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp30
Max players There are 30 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Game build: 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.