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Live Servers11,628 Players56,435 Populated3,605 Fresh wipes · 3h140 Scanevery 5 min

RS-7874Modded server

A Shockbyte Rust Server

Online 157.85.85.250:24500 checked 8m ago

moddedoxide
Connect
Players now
0/ 2
0% full
7-day average
0
peak 1
Rank
#7,874
top 35%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:44 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is A Shockbyte Rust Server?

On 2 slots, A Shockbyte Rust Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #7,874 on seven-day player hours, A Shockbyte Rust Server is in the top 35% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,250, seed 350804271, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does A Shockbyte Rust Server run for rules and settings?

The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC off.

About the server

What is the Rust version on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.

How well does A Shockbyte Rust Server perform?

The last 48 hours saw it average 101 server fps, never going under 1. At its peak, it held 104,337 entities: everything from buildings to deployables and more. At its highest, it consumed 4,229 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.85.250:24500.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. Going by its reported uptime, it restarted about 28 minutes ago. Across the last 7 full days, it was online for 140 of 168 hours, or 83%. The first time Top Rust Servers saw it was on 5 October 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 1 hours in.

How often does A Shockbyte Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 1 hours ago.

Connection

What are the steps to join A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.85.250:24500. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp2
Max players It has 2 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.