Top Rust ServersObservatory · live
Live Servers11,495 Players60,195 Populated3,238 Fresh wipes · 3h207 Scanevery 5 min

RS-8102Modded server

Rust Raiders | IN DEVELOPMENT

Online 157.85.86.104:28015 checked 12m ago

teams off moddedoxidehardcore
Connect
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#8,102
top 38%
Last wipe
18h ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeakWipe
00.511.5215:0019:0022:0002:0005:0009:00Wiped Thu 22 Oct, 15:49 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040015:0019:0022:0002:0005:0009:00Wiped Thu 22 Oct, 15:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Rust Raiders | IN DEVELOPMENT?

Rust Raiders | IN DEVELOPMENT is showing 0 players on 40 slots right now. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 2 players.

Where does Rust Raiders | IN DEVELOPMENT sit in the rankings?

Ranked #8,102 on seven-day player hours, Rust Raiders | IN DEVELOPMENT is in the top 38% of all ranked servers.

Tags, lists, and filters

Where does Rust Raiders | IN DEVELOPMENT show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Rust Raiders | IN DEVELOPMENT among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.

What is the meaning of the tags on Rust Raiders | IN DEVELOPMENT?

gmhardcore (Game mode): It uses the harsher hardcore ruleset; mp40 (Max players): There are 40 slots; ts0 (Group limit): No teams are allowed; v2635 (Protocol): Protocol 2635 is required to join; your game must be on the same version; cs168909 (Build): Running game build 168909; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Rust Raiders | IN DEVELOPMENT publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Rust Raiders | IN DEVELOPMENT?

The map on Rust Raiders | IN DEVELOPMENT is procedural, size 1,500, and generated by the game.

What does Rust Raiders | IN DEVELOPMENT run for rules and settings?

You will not find a gather rate in the name Rust Raiders | IN DEVELOPMENT. There is no published group limit. You play hardcore, Facepunch's toughest setting. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Rust Raiders | IN DEVELOPMENT on?

Rust Raiders | IN DEVELOPMENT uses Rust network protocol 2635 and build 168909 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Rust Raiders | IN DEVELOPMENT?

Over the last two days, it ran at an average of 238 server fps, minimum 222. At its peak, it held 8,363 entities: everything from buildings to deployables and more. Memory usage peaked at 2,643 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of Rust Raiders | IN DEVELOPMENT?

No region is published by Rust Raiders | IN DEVELOPMENT. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.86.104:28015.

How reliable is Rust Raiders | IN DEVELOPMENT?

Rust Raiders | IN DEVELOPMENT is online at the moment. The uptime it gives suggests a restart around 9 hours ago. The first time Top Rust Servers saw it was on 22 October 2026.

Wipe details

On what schedule does Rust Raiders | IN DEVELOPMENT wipe?

Too few wipes are recorded for Rust Raiders | IN DEVELOPMENT to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 hours ago.

Joining the server

What are the steps to join Rust Raiders | IN DEVELOPMENT?

To connect, start Rust, hit F1, and enter client.connect 157.85.86.104:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode It uses the harsher hardcore ruleset.
mp40
Max players There are 40 slots.
ts0
Group limit No teams are allowed.
v2635
Protocol Protocol 2635 is required to join; your game must be on the same version.
cs168909
Build Running game build 168909.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.