RS-15454Modded server
A Shockbyte Rust Server
Online 157.85.86.115:28719 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. At 04:00 UTC it was busiest in the last 48 hours, averaging 0 players.
How is A Shockbyte Rust Server ranked?
Ranked #15,454 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
Tags and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on A Shockbyte Rust Server?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on A Shockbyte Rust Server?
The last 48 hours saw it average 238 server fps, never going under 230. The maximum entities it carried was 8,174, covering buildings, deployables and the rest. Its memory use reached 2,305 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.86.115:28719.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. Going by its reported uptime, it restarted about 19 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe cycle
How often does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 hours ago.
Joining the server
How can I connect to A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 157.85.86.115:28719. Or click Launch Rust on this page to open Rust through Steam and connect directly.