RS-15955Modded server
zzz accounting
Offline 157.85.86.123:25969 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on zzz accounting?
zzz accounting is offline at this moment; the last signal was 6 days 17 hours ago. The average over the last seven days comes to 0 players.
How is zzz accounting ranked?
On player hours across seven days, zzz accounting is #15,955, inside the top 72% of all ranked servers.
Tags and filters
Where does zzz accounting show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count zzz accounting among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on zzz accounting?
The game's server browser reads the tags that zzz accounting publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163493 (Build): Running game build 163493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on zzz accounting?
A procedural map of size 2,000 with seed 6466544, created by the game, is in use on zzz accounting. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does zzz accounting run for rules and settings?
The name zzz accounting does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on zzz accounting?
Rust network protocol 2633 and build 163493 is what zzz accounting runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for zzz accounting?
A region is not published by zzz accounting. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.86.123:25969 is its address.
What is the uptime of zzz accounting?
Currently offline is zzz accounting, last seen 6 days 17 hours ago. Across the last 7 full days, it was online for 19 of 168 hours, or 11%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
When does zzz accounting wipe?
Too few wipes are recorded for zzz accounting to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 19 hours ago.
Joining the server
What is the process to join zzz accounting?
To connect, start Rust, hit F1, and enter client.connect 157.85.86.123:25969. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.