RS-15986Modded server
VoltMoto
Offline 157.85.86.217:26464 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:36 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on VoltMoto?
Currently, VoltMoto is offline; the last sighting was 11 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of VoltMoto?
Ranked #15,986 on seven-day player hours, VoltMoto is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does VoltMoto show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include VoltMoto: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on VoltMoto?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags VoltMoto publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on VoltMoto?
A procedural map of size 1,500 with seed 50000, created by the game, is in use on VoltMoto. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does VoltMoto use?
You will not find a gather rate in the name VoltMoto. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What version is VoltMoto running?
VoltMoto uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does VoltMoto perform?
The last 48 hours saw it average 238 server fps, never going under 230. The maximum entities it carried was 8,182, covering buildings, deployables and the rest. At its highest, it consumed 5,635 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for VoltMoto?
There is no region published by VoltMoto. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.86.217:26464.
Is VoltMoto currently online?
The server VoltMoto is down at the moment, with its last appearance 11 hours ago. Going by its reported uptime, it restarted about 12 days 21 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 30 September 2026.
Wipe cycle
What can you expect on wipe day on VoltMoto?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.
When does VoltMoto wipe?
Too few wipes are recorded for VoltMoto to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 8 hours ago.
Joining the server
What is the process to join VoltMoto?
Use the console: open Rust, press F1, and type client.connect 157.85.86.217:26464. Or simply click Launch Rust here; it opens the game through Steam and connects you.