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Live Servers11,412 Players42,167 Populated2,719 Fresh wipes · 3h111 Scanevery 5 min

RS-7393Modded server

A Shockbyte Rust Server

Online 157.85.86.241:20088 checked 8m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#7,393
top 34%
Last wipe
9h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0123420:0002:0008:0013:0019:0001:00Wiped Wed 21 Oct, 20:05 UTCWIPEWiped Thu 22 Oct, 02:47 UTCWIPEWiped Thu 22 Oct, 16:48 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040020:0002:0008:0013:0019:0001:00Wiped Wed 21 Oct, 20:05 UTCWIPEWiped Thu 22 Oct, 02:47 UTCWIPEWiped Thu 22 Oct, 16:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct23 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:48 UTC9h ago – – running 1
Thu 22 Oct, 05:17 UTC21h ago – – – 1
Wed 21 Oct, 21:19 UTC1d ago – – – 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 0 players on 40 slots right now. Over seven days it averaged 0, and the highest point was 3. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 2 players.

What is the ranking of A Shockbyte Rust Server?

The last seven days of player hours place A Shockbyte Rust Server at #7,393, in the top 34% of ranked servers.

Server tags and lists

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

About the server

What version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does A Shockbyte Rust Server perform?

The last 48 hours saw it average 234 server fps, never going under 172. Its entity count reached 22,645, including buildings, deployables and all other objects. Its memory use reached 3,077 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.86.241:20088.

Is A Shockbyte Rust Server currently online?

Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 8 hours ago. It was up for 100% of the last 1 full day, which is 24 out of 24 hours. Its first appearance in Top Rust Servers was on 21 October 2026.

Wipe schedule

When does A Shockbyte Rust Server wipe?

There is no way to predict the next wipe on A Shockbyte Rust Server, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 hours ago.

How to join

What is the process to join A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.86.241:20088. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.